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Tuesday, July 19

  1. page home edited 2010 The NMC Horizon Report: 2010 Museum Edition [[include component="page" page=…

    2010The NMC Horizon Report: 2010 Museum Edition
    [[include component="page" page="HorizonReportsNav"]]
    This is an archive of the workspace used to produce the 2010 Horizon Report: Museum Edition You can find the current project wiki at http://museum.wiki.nmc.org
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  2. page home edited ... 2010 Horizon Report: Museum Edition Wiki [[include component="page" page="Hori…
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    2010 Horizon Report: Museum Edition Wiki
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    Museum Edition . You can
    Welcome to the workspace for the Horizon.Museum Project. This space is a place for the members of the Horizon.Museum Advisory Board to manage the process of selecting the topics for the 2010 Horizon Report: Museum Edition. The annual report is produced by The New Media Consortium. The report focuses on emerging technology and its applications to museum education and interpretation. This year is the first year of publication for the Horizon Report: Museum Edition.
    Horizon.Museum is a project that applies the process developed for the New Media Consortium's Horizon Project with a focus on emerging technologies for museums. Members of the Museum community involved in education and interpretation are encouraged to follow the Advisory Board's progress as the discussion unfolds and to use the wiki as a resource and reference tool.
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  3. page home edited ... 2010 Horizon Report: Museum Edition Wiki [[include component="page" page="Hori…
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    2010 Horizon Report: Museum Edition Wiki
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    is an archivedarchive of the workspace used
    Welcome to the workspace for the Horizon.Museum Project. This space is a place for the members of the Horizon.Museum Advisory Board to manage the process of selecting the topics for the 2010 Horizon Report: Museum Edition. The annual report is produced by The New Media Consortium. The report focuses on emerging technology and its applications to museum education and interpretation. This year is the first year of publication for the Horizon Report: Museum Edition.
    Horizon.Museum is a project that applies the process developed for the New Media Consortium's Horizon Project with a focus on emerging technologies for museums. Members of the Museum community involved in education and interpretation are encouraged to follow the Advisory Board's progress as the discussion unfolds and to use the wiki as a resource and reference tool.
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  8. page home edited Horizon 2010 Horizon Report: Museum ... [[include component="page" page="Hor…

    Horizon2010 Horizon Report: Museum
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    [[include component="page" page="HorizonReportsNav" ]]page="HorizonReportsNav"]]
    This is an archived workspace used to produce the 2010 Horizon Report: Museum Edition . You can find the current project wiki at http://museum.wiki.nmc.org

    Welcome to the workspace for the Horizon.Museum Project. This space is a place for the members of the Horizon.Museum Advisory Board to manage the process of selecting the topics for the 2010 Horizon Report: Museum Edition. The annual report is produced by The New Media Consortium. The report focuses on emerging technology and its applications to museum education and interpretation. This year is the first year of publication for the Horizon Report: Museum Edition.
    Horizon.Museum is a project that applies the process developed for the New Media Consortium's Horizon Project with a focus on emerging technologies for museums. Members of the Museum community involved in education and interpretation are encouraged to follow the Advisory Board's progress as the discussion unfolds and to use the wiki as a resource and reference tool.
    [[include component="page" page="WhatsNew" ]]page="WhatsNew"]]
    2010 Horizon Report Museum Edition
    View more presentations from New Media Consortium.
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  9. page Wireless Power edited What is Wireless Power? [[include component="page" page="TopicsNav" ]] Any…

    What is Wireless Power?
    [[include component="page" page="TopicsNav" ]]
    Anyone who attends a class or meeting where most of the participants have laptop computers is well aware that there are never enough power outlets—and when they are available, they are invariably located in inconvenient places. Wireless power, already being prototyped by several companies, promises to alleviate the problem by making power for charging batteries in devices readily available. Using near-field inductive coupling, power can be transmitted through special surfaces or even through open space to charge devices within a home, office, school, or other setting. Consumer products are already entering the market; the Powermat, for instance, charges up to three devices placed onto its surface (each device must first be slipped into a compatible sleeve). Fulton Innovation's eCoupled technology is designed to be built into desk- and countertops, enabling not only power transfer but other wireless communications between devices placed on the surfaces. Witricity is developing transmitters that would be embedded in walls or other furniture, transferring power via inductive coupling to receivers attached to devices anywhere within the home or classroom. The impact of wireless power for education will primarily be felt in learning spaces; the devices we carry will become more useful and easier to maintain, with increased opportunity for longer use in a variety of settings.
    INSTRUCTIONS: Enter your responses to the questions below. This is most easily done by moving your cursor to the end of the last item and pressing RETURN to create a new bullet point. Please include URLs whenever you can (full URLs will automatically be turned into hyperlinks; please type them out rather than using the linking tools in the toolbar).
    Please "sign" your contributions by marking with the code of 4 tildes (~) in a row so that we can follow up with you if we need additional information or leads to examples- this produces a signature when the page is updated, like this: alan Jan 27, 2010
    (1) How might this technology be relevant to the museums you know best?
    The integration electronic media within the museum gallery environment has traditionally been restricted by two technical obstacles; network access and access to AC power. WiFi has all but eliminated the network restriction, but the availability AC power remains a key issue. Aesthetic concerns and architectural barrier often prevent the desired placement of electronic media.scott.sayre May 1, 2010
    I think this technology would free us from the restrictions to use computer and screen displays in the galleries in meaningful way. I also think it may encourage artists and designers to use computers in their design work, which I have not seen since the 90's.christina.depaolo May 2, 2010
    What is 3D Video?-(2) What themes are missing from the above description that you think are important?(2) What themes are missing from the above description that you think are important?
    Museum galleries, installations and architecture. scott.sayre May 1, 2010
    How do we retrofit aging museum structures to enable universal Wifi access? holly May 1, 2010
    How could wireless power improve the way museum workers collaborate and use technology in their work? christina.depaolo May 2, 2010
    wireless power would help us easily restructure our learning space and potentially extend the learning time in exhibitions. Only if, however, our old museum buildings can also implement wifi access universally--so ditto holly elizabeth.babcock May 2, 2010
    Where might we find information relating to research into how the technology works? eric.bates May 4, 2010
    What is 3D Video?-(3) What do you see as the potential impact of this technology on education and interpretation in museums?(3) What do you see as the potential impact of this technology on education and interpretation in museums?
    Currently, part of the justification for the investment in mobile interpretive technologies is the difficulty in embedding electronic media in the gallery environment. Applications such as e-paper or multimedia labels will not become widely viable solutions until wireless power is available.scott.sayre May 1, 2010
    What is 3D Video?-(4) Do you have or know of a project working in this area?(4) Do you have or know of a project working in this area?
    No, but I know of museums that have tried to work around this obstacle by using battery powered devices with limited sucess. scott.sayre May 1, 2010
    [[include component="page" page="Project Form Link" ]]

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  10. page WhatsNew edited What's New? On October 18, 2010 Larry Johnson and Holly Witchy led a MIDEA webinar Discussing t…

    What's New?
    On October 18, 2010 Larry Johnson and Holly Witchy led a MIDEA webinar Discussing the 2010 Horizon Report: Museum Edition -- a recording of this session is now available at http://nmc.adobeconnect.com/p16007658/
    The 2010 Horizon Report: Museum Edition is done. Download the PDF version, read and comment in the online version, and give our new ePub version a spin in your eReader.
    The Advisory board has finished the second round of voting and the six final topics are Mobiles and Social Media (Less than One Year); Augmented Reality and Location-Based Services (Two to Three Years); and Gesture-Based Computing and the Semantic Web (Four to Five Years).
    The 2010 Horizon.Museum Shortlist {2010 Horizon.Museum Short List.pdf} is ready. The final round of voting will begin May 18.
    The advisory board members have finished adding responses to the four Research Questions that inform the Horizon Report and completed the first round of voting. {Horizon.museum Round One Tally.pdf}
    Board members reviewed the Press Clippings, and annotated ones they recommend.
    The wiki is now open! Welcome advisory Board members -- please introduce yourselves via the discussion tab on the wiki main page. If you need a tour of the wiki, see the new screencast we added to the Getting Started area.

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